Table of contents
Definition
Benchmark in programming is the process of carrying out tests to compare the performance of various software or a single software against a standard. It involves running a set of pre-defined tasks and measuring the time, resources, and efficiency required to complete them. Benchmarks provide objective data to help developers and engineers evaluate and optimize their code.
Use Cases and Examples
Performance Optimization
Benchmarking also help developers to keep improving the efficiency of their code in terms of execution times and resource usage. Benchmarks are also helps developers to make code choices when there is more than one way to do the same thing.
Software Comparisons
They can be used to compare the performance of 3rd party software as well. For instance, web browsers are often benchmarked to see which one renders pages faster or uses less memory. This helps users and developers choose the most efficient software for their needs.
Hereβs an example of a simple benchmarking script in JavaScript:
Example
01: function benchmark(func, ...args) {
02: const startTime = performance.now();
03: const result = func(...args);
04: const endTime = performance.now();
05: return { timeTaken: endTime - startTime, result };
06: }
07:
08: function exampleFunction(n) {
09: let sum = 0;
10: for (let i = 0; i < n; i++) {
11: sum += i;
12: }
13: return sum;
14: }
15:
16: const { timeTaken } = benchmark(exampleFunction, 1000000);
17: console.log(`Time taken: ${timeTaken} milliseconds`);
In the Javascript example above, the function benchmark
measures the time taken by exampleFunction
to execute.
Summary
Benchmarks are essential tools in programming and system evaluation. They provide measurable and comparable data to help optimize software performance. Improvements achieved through benchmarking and code tweaking ultimately lead to better software performance and reduced cost of resources needed to run the software.
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